Description
Grand Kingdom is a good looking turn-based battle-em-up that sees you getting to pick and command a group of mercenaries in order to fight for the future of the fantasy world of Resonail. Striving for power are several kingdoms augmented with not-at-all generic fantasy names: Landerth, Fiel, Valkyr, and Magion. Of course, only you can succeed and become the so-called Grand Kingdom.
Developed by MonoChro and published by the strategy JRPG specialists NIS America, this has a winning old school feel where you fight enemies on a 2D battlefield made up of three lanes taking turns to spend action points in a kind of Valkyria Chronicles on-rails kind of way.
When not in battle, the missions themselves take place in a game world that looks like a board game, right down to icon pieces representing your party and enemies to the target objective flag to which you must plot a battle strewn route. With a limited number of turns available, there are many perils to traverse including cunning traps and random disasters – it can be compelling stuff and requires at least some tactical strategy.
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